20 random bookmarks
Bookmarks and whatnot. Закладки и всякое.
Bookmarks and whatnot. Закладки и всякое.
There was a long write-up in this note, but then I removed it. Read the bookmarked article with an open heart.
A Minecraft clone made with pure HTML & CSS – no JavaScript.
Loopholes: what they are, how to find them, how to fix them, and a big list of generic loopholes in games.
И что влияет на доход молодых специалистов
Isometric games are extremely popular. Let's learn the theory behind isometric projection and how it is used by gamedevs to write isometric-looking games.
An analogy between coat racks, desire paths, arguing, vacuuming, reading, social media, drinking, vacations, and colonoscopies.
Greta on wikis.
Input is a typeface for code, designed by David Jonathan Ross and released by Font Bureau.
A fresh take on typesetting
Spreadsheet for uxn. Minimal but might be usable.
acme2k - text editor fo' all the cool cats who ain't 'fraid of no mice - GitHub - karahobny/acme2k: acme2k - text editor fo' all the cool cats who ain't 'fraid of no mice
In a city, you can find harvestable plants if you look hard enough. This is true. In Ufa, I've seen apple trees, for example. The author invites readers to learn more about it. Maybe I will.
Solderpunk came up with a different way of portraying the future of humanity in sci-fi. Slowly move everybody to one continent. Most people live in 50 megacities. We live and degrowth as long as we can. A fun concept. I myself like space conquering more, to be honest. Maybe combine the two?
igdl is a Python script for downloading an image from a given
Instagram URL and either save it directly to disk or write it to stdout.
It will automatically pick the highest image resolution available.
There are several tens of members. New members are accepted.
Convert email newsletters into Atom feeds.
A classic rant on uxn and programming. Uxn is done for.
Uxn says it's about permacomputing and vintage computing, the author of the article says it's not and proves it.
The author insists on a relation to permacomputing. Their page on permacomputing describes frugal computing and salvage computing as principles of permacomputing, defining them as "utilizing computational resources as finite and precious, to be utilised only when necessary, and as effectively as possible", and "utilizing only already available computational resources, to be limited by that which is already produced." The author is part of a collective that wanted to replace all the "bloated" software they used, due to having little energy storage on their sailboat. Using software design techniques to reduce power usage, and to allow continued use of old computers is a good idea, but the uxn machine has quite the opposite effect, due to inefficient implementations and a poorly designed virtual machine, which does not lend itself to writing an efficient implementation easily.
Devine then mentioned it, and a discussion followed.