20 random bookmarks
Bookmarks and whatnot. Закладки и всякое.
Bookmarks and whatnot. Закладки и всякое.
How you engage with the world changes how you experience the world, and how the world experiences you.
The Markov algorithm [1, 2] can be used as a language parser and as means fordefining languages [2–5]. This work is concerned with the amount of computing time which the algorithm requires. Computing time is measured by the number of comparisons between the rules of the grammar and the input string. A modification is introduced into the algorithm which reduces the computation time. It is proved that under certain conditions imposed on the rules of the grammar the computing time required by the modified algorithm is bounded linearly by the length of the input string. One set of such conditions requires that each application of a grammar rule reduces the length of the input string. Another set requires that each application does not increase the length of the input string and that the graph associated with the rules of the grammar satisfies certain restrictions.
I've noticed an article from 2022 with an interesting title and of course read it. Good points there.
What surprised me, is that the article mentioned... Me? An old forgotten Tanelorn post? What am I? Some world-renowned Markdown critic? It might be so.
P. S. Wrote more here: https://merveilles.town/@bouncepaw/114644651367835534
Exploring unseen concepts of design and opportunities of design-driven transformation and change
I recently read Darek Kay’s excellent post about styling RSS feeds and wanted to do something similar. So, here’s my simple guide to styling your WordPress blog’s RSS / Atom theme…
We are creating a physical directory for exploring the vast poetic web. It features the personal websites of hundreds of designers, developers, writers, curators, and educators.
I applied.
Sponsored by Kinopio btw.
Apparently, there are quite some games for Minetest released. Most are Minecraft clones, as expected, but some are not. Maybe that would be a good platform for a game I have wanted to make for 4 years already?
A teacher says that one should teach programming with a programming language that was designed for that. Oberon, for example.
Emersion is making a cool tool called pyonji for easier git patch sending. Good UX.
15 years ago, Apple helped the US government develop a custom iPod for clandestine missions. Of course, neither Apple nor the US government will admit this ever happened. Former Apple engineer and inadvertent intelligence operative David Shayer tells the story of the iPod that never existed.
Xah dislikes Clojure for the reasons listed.
Tobias told us about his past with a very elaborate riced Arch Linux config. Now he's a GNOME developer, who knows that it's better to contribute a better icon to the app than to update an icon theme; to use fish instead of zsh with a big config; etc. In general, invest time into things that scale.
I like his little remark towards the static site. I dislike his little remark towards self-hosting, although I see where he's coming from.
Felix shows us how little one needs to make a website.
A space exploration game with spaceships programmable in Tal. I follow the development but don't play. Looks cool.
Permacomputing is a nascent concept and a community of practice centred around design principles that embrace limits and constraints as a positive thing in computational culture, and on creativity with scarce computational resources.
using rss to generate permissionless social activity feeds for source code repositories
There are more cool words in English, because there are more people in English and more history in English that come up with cool words. Slovak is less wordy in that sense.
Press keys D and F. After some time, the site will predict your next presses. I get accuracy 73 %. There is no such thing as human-generated randomness.